Physiced
A downloadable game for Windows, macOS, and Linux
A Physics Based Arcade Game in ZX Spectrum BASIC.
The ball bounces under gravity, add momentum with direction keys to affect it's movement and guide it to the (green) exit.
Featuring 20 levels of Teleporters, Switches, Score Bonuses, Score Penalties, Gravity Flips and very rudimentary graphics. Cheat modes, and a level design tool included for anyone who wants to play with the code.
Default Keys (re-definable) = Q,A,O,P
Cheat mode uses SYMBOL SHIFT on menu screen + letters.
Written on a Mac a text file, and bas2tap to convert to a ZX Spectrum Tap file. Sounce .bas file included.
Download
Install instructions
Included are .z80, .tap and .tzx files for your favourite spectrum emulators. Source .bas file also included.
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Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.
That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.
The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.
The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.
It’s not necessary or mandatory to buy the USB, only if you like it or want it.
If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.
Juan.
A new (quicker) version of this lives here: https://uglifruit.itch.io/physiced-speed-tweak
Dear uglifruit, may I please re-share your games (not just this one:) on my github project page? More details about the project in my profile --> https://retrobrews.itch.io/. Thank you in advance! Retro Fan
Of course you may share them!
Hi Uglifruit, thank you very much!
Dear Uglyfruit, what type of licence may I use for this game/your games? Thanks. Retro Fan
I'm perfectly happy for you to use this/my work however. Technically it'd be a "Attribution CC BY" - Copying, changing, distributing are all freely allowed as long I'm credited somewhere. (Andy Jenkinson/Uglifruit).
Looking at the CC website - their wording is "This license lets others distribute, remix, adapt, and build upon your work, even commercially, as long as they credit you for the original creation. This is the most accommodating of licenses offered. Recommended for maximum dissemination and use of licensed materials."
Hope that helps, and if you need anything else / source code / notes then please let me know.
Also, I've posted a quicker (slightly better) version of this here: https://uglifruit.itch.io/physiced-speed-tweak
Pro tip: For infinite lives - Break into program, and remove line 850. ;)